M:tG card similarity search
· Land
Forsaken Crossroads enters the battlefield tapped. As Forsaken Crossroads enters the battlefield, choose a color. When Forsaken Crossroads enters the battlefield, scry 1. If you weren't the starting player, you may untap Forsaken Crossroads instead. {T}: Add one mana of the chosen color.
Name | Mana | Type | Text |
---|---|---|---|
Vesper Ghoul | 2B | Creature — Zombie Druid | {T}, Pay 1 life: Add one mana of any color. 1/1 |
Invading Manticore | 5R | Creature — Zombie Manticore | When Invading Manticore enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) 4/5 |
Dormant Volcano | Land | Dormant Volcano enters the battlefield tapped. When Dormant Volcano enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand. {T}: Add {C}{R}. | |
Jungle Basin | Land | Jungle Basin enters the battlefield tapped. When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand. {T}: Add {C}{G}. | |
Mana Confluence | Land | {T}, Pay 1 life: Add one mana of any color. | |
Phyrexian Lens | 3 | Artifact | {T}, Pay 1 life: Add one mana of any color. |
Standing Stones | 3 | Artifact | {1}, {T}, Pay 1 life: Add one mana of any color. |
Everglades | Land | Everglades enters the battlefield tapped. When Everglades enters the battlefield, sacrifice it unless you return an untapped Swamp you control to its owner's hand. {T}: Add {C}{B}. | |
Akoum Teeth | Land | Akoum Teeth enters the battlefield tapped. {T}: Add {R}. | |
Arcane Sanctum | Land | Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B}. |