M:tG card similarity search
3RW · Creature — Cyclops Soldier
Whenever Fortress Cyclops attacks, it gets +3/+0 until end of turn. Whenever Fortress Cyclops blocks, it gets +0/+3 until end of turn. 3/3
Name | Mana | Type | Text |
---|---|---|---|
The General | Hero | Exile The General: Creatures you control get +1/+1 until end of turn. Untap them. | |
Brotherhood Scribe | 1W | Creature — Human Artificer | Metalcraft — {T}: You get {E} (an energy counter). Activate only if you control three or more artifacts. Whenever you get one or more {E} during your turn, creatures you control get +1/+1 until end of turn. 1/3 |
Griffin Canyon | Land | {T}: Add {C}. {T}: Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn. | |
Wee Champion | R | Creature — Minotaur Child Guest | Whenever you place a sticker, Wee Champion gets +1/+1 until end of turn. If it's an art sticker, instead put a +1/+1 counter on Wee Champion. 0/1 |
Bloodvial Purveyor | 2BB | Creature — Vampire | Flying, trample Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") Whenever Bloodvial Purveyor attacks, it gets +1/+0 until end of turn for each Blood token defending player controls. 5/6 |
Goblin Burrows | Land | {T}: Add {C}. {1}{R}, {T}: Target Goblin creature gets +2/+0 until end of turn. | |
Furnace Spirit | 2R | Creature — Spirit | Haste {R}: Furnace Spirit gets +1/+0 until end of turn. 1/1 |
Lulu, Wild Hollyphant | 2GW | Legendary Creature — Elephant Angel | Flying Whenever you attack with one or more other creatures with flying, those creatures get +2/+2 until end of turn. 2/4 |
Shield Mate | W | Creature — Human Soldier | Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn. 1/1 |
Boreal Centaur | 1G | Snow Creature — Centaur Warrior | {S}: Boreal Centaur gets +1/+1 until end of turn. Activate only once each turn. ({S} can be paid with one mana from a snow source.) 2/2 |