Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Fortuitous Find

2B · Sorcery

Choose one or both — • Return target artifact card from your graveyard to your hand. • Return target creature card from your graveyard to your hand.

Similar cards

Color identity:
NameManaTypeText
Compelling Deterrence 1UInstant Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.
Barrin, Tolarian Archmage 1UULegendary Creature — Human Wizard When Barrin, Tolarian Archmage enters the battlefield, return up to one other target creature or planeswalker to its owner's hand. At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card. 2/2
Chamber Sentry XArtifact Creature — Construct Chamber Sentry enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. {X}, {T}, Remove X +1/+1 counters from Chamber Sentry: It deals X damage to any target. {W}{U}{B}{R}{G}: Return Chamber Sentry from your graveyard to your hand. 0/0
Fabrication Foundry 1WArtifact {T}: Add {W}. Spend this mana only to cast an artifact spell or activate an ability of an artifact source. {2}{W}, {T}, Exile one or more other artifacts you control with total mana value X: Return target artifact card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.
Weatherseed Treefolk 2GGGCreature — Treefolk Trample When Weatherseed Treefolk dies, return it to its owner's hand. 5/3
Horned Kavu RGCreature — Kavu When Horned Kavu enters the battlefield, return a red or green creature you control to its owner's hand. 3/4
Despondency 1BEnchantment — Aura Enchant creature Enchanted creature gets -2/-0. When Despondency is put into a graveyard from the battlefield, return Despondency to its owner's hand.
Shivan Phoenix 4RRCreature — Phoenix Flying When Shivan Phoenix dies, return Shivan Phoenix to its owner's hand. 3/4
Charge Across the Araba 4WInstant — Arcane Sweep — Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.
Genju of the Fields WEnchantment — Aura Enchant Plains {2}: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land. When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand.
Page 209