M:tG card similarity search
1B · Sorcery
Destroy target creature with power 2 or less. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Name | Mana | Type | Text |
---|---|---|---|
Reduce in Stature | 2U | Enchantment — Aura | Enchant creature Enchanted creature has base power and toughness 0/2. |
Tower of the Magistrate | Land | {T}: Add {C}. {1}, {T}: Target creature gains protection from artifacts until end of turn. | |
Halsin, Emerald Archdruid | 3G | Legendary Creature — Elf Druid | {1}: Until end of turn, target token you control becomes a green Bear creature with base power and toughness 4/4 in addition to its other colors and types. Choose a Background (You can have a Background as a second commander.) 2/4 |
Taken by Nightmares | 2BB | Instant | Exile target creature. If you control an enchantment, scry 2. |
Erebos, Bleak-Hearted | 3B | Legendary Enchantment Creature — God | Indestructible As long as your devotion to black is less than five, Erebos isn't a creature. Whenever another creature you control dies, you may pay 2 life. If you do, draw a card. {1}{B}, Sacrifice another creature: Target creature gets -2/-1 until end of turn. 5/6 |
Liberator, Urza's Battlethopter | 3 | Legendary Artifact Creature — Thopter | Flash Flying You may cast colorless spells and artifact spells as though they had flash. Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator, Urza's Battlethopter's power, put a +1/+1 counter on Liberator. 1/2 |
Admiral Brass, Unsinkable | 2UBR | Legendary Creature — Human Pirate | When Admiral Brass, Unsinkable enters the battlefield, mill four cards. At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.) 3/3 |
Citanul Flute | 5 | Artifact | {X}, {T}: Search your library for a creature card with mana value X or less, reveal it, put it into your hand, then shuffle. |
By Invitation Only | 3WW | Sorcery | Choose a number between 0 and 13. Each player sacrifices that many creatures. |
Ominous Cemetery | Land | {T}: Add {C}. {5}, {T}, Exile Ominous Cemetery: Target creature's owner shuffles it into their library. |