Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Foul Play

1B · Sorcery

Destroy target creature with power 2 or less. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Similar cards

Color identity:
NameManaTypeText
Wilt 1GInstant Destroy target artifact or enchantment. Cycling {2} ({2}, Discard this card: Draw a card.)
Chime of Night 1BEnchantment — Aura Enchant creature When Chime of Night is put into a graveyard from the battlefield, destroy target nonblack creature.
Vanquish the Horde 6WWSorcery This spell costs {1} less to cast for each creature on the battlefield. Destroy all creatures.
Urgent Exorcism 1WInstant Destroy target Spirit or enchantment.
Misfortune's Gain 3WSorcery Destroy target creature. Its owner gains 4 life.
Path of Peace 3WSorcery Destroy target creature. Its owner gains 4 life.
Iridian Maelstrom WUBRGSorcery Destroy each creature that isn't all colors.
Rhonas the Indomitable 2GLegendary Creature — God Deathtouch, indestructible Rhonas the Indomitable can't attack or block unless you control another creature with power 4 or greater. {2}{G}: Another target creature gets +2/+0 and gains trample until end of turn. 5/5
Root Out 2GSorcery Destroy target artifact or enchantment. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Necropolis of Azar 2BBEnchantment Whenever a non-black creature is put into any graveyard from play, put a husk counter on Necropolis of Azar. {5}, Remove a husk counter from Necropolis of Azar: Put a Spawn of Azar token into play. Treat this token as a black creature with a random power and toughness, each no less than 1 and no greater than 3, that has swampwalk.
Page 66