Card Codex

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17 May 2024: Card library updated.

Foul Presence

2B · Enchantment — Aura

Enchant creature Enchanted creature gets -1/-1 and has "{T}: Target creature gets -1/-1 until end of turn."

Similar cards

Color identity:
NameManaTypeText
Ghor-Clan Rampager 2RGCreature — Beast Trample Bloodrush — {R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn. 4/4
Skarrg Goliath 6GGCreature — Beast Trample Bloodrush — {5}{G}{G}, Discard Skarrg Goliath: Target attacking creature gets +9/+9 and gains trample until end of turn. 9/9
Incite RInstant Target creature becomes red until end of turn and attacks this turn if able.
Fever Charm RInstant Choose one — • Target creature gains haste until end of turn. • Target creature gets +2/+0 until end of turn. • Fever Charm deals 3 damage to target Wizard creature.
Log Flume Artifact — Attraction Visit — Choose up to four creatures you control. Those creatures jump in a log until end of turn. (Creatures in a log together can't be blocked unless they're all blocked. If a spell or ability you control targets one of them, it targets all of them.)
Towashi Plane — Kamigawa Modified creatures you control have trample and "Whenever this creature deals combat damage to a player or planeswalker, draw a card." (Equipment, Auras you control, and counters are modifications.) Whenever chaos ensues, distribute three +1/+1 counters among one, two, or three target creatures you control.
Oakhame Ranger G/WG/WG/WG/WCreature — Elf Knight Ranger {T}: Creatures you control get +1/+1 until end of turn. 2/2
Haze of Rage 1RSorcery Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Creatures you control get +1/+0 until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Wildwood Mentor 2GCreature — Treefolk Whenever a token enters the battlefield under your control, put a +1/+1 counter on Wildwood Mentor. Whenever Wildwood Mentor attacks, another target attacking creature gets +X/+X until end of turn, where X is Wildwood Mentor's power. 1/1
Death Ward WInstant Regenerate target creature.
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