M:tG card similarity search
2B · Sorcery — Adventure
Sacrifice a non-Demon creature. If you do, create a 4/3 white and black Vampire Demon creature token with flying.
| Name | Mana | Type | Text |
|---|---|---|---|
| Raphael, Fiendish Savior | 3BR | Legendary Creature — Devil Noble | Flying Other Demons, Devils, Imps, and Tieflings you control get +1/+1 and have lifelink. At the beginning of each end step, if a creature card was put into your graveyard from anywhere this turn, create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." 4/4 |
| Sprout | G | Instant | Create a 1/1 green Saproling creature token. |
| Sprout Swarm | 1G | Instant | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Create a 1/1 green Saproling creature token. |
| Dragon Fodder | 1R | Sorcery | Create two 1/1 red Goblin creature tokens. |
| Krenko's Command | 1R | Sorcery | Create two 1/1 red Goblin creature tokens. |
| Seed the Land | 2GG | Enchantment | Whenever a land enters the battlefield, its controller creates a 1/1 green Snake creature token. |
| Ferocious Pup | 2G | Creature — Wolf | When Ferocious Pup enters the battlefield, create a 2/2 green Wolf creature token. 0/1 |
| Mu Yanling, Sky Dancer | 1UU | Legendary Planeswalker — Yanling | [+2]: Until your next turn, up to one target creature gets -2/-0 and loses flying. [−3]: Create a 4/4 blue Elemental Bird creature token with flying. [−8]: You get an emblem with "Islands you control have '{T}: Draw a card.'" Loyalty 2 |
| Infernal Genesis | 4BB | Enchantment | At the beginning of each player's upkeep, that player mills a card. Then they create X 1/1 black Minion creature tokens, where X is the milled card's mana value. |
| Welcome Home | 5GG | Sorcery — Adventure | Create three 2/2 green Bear creature tokens. (Then exile this card. You may cast the creature later from exile.) |