M:tG card similarity search
2B · Sorcery — Adventure
Sacrifice a non-Demon creature. If you do, create a 4/3 white and black Vampire Demon creature token with flying.
Name | Mana | Type | Text |
---|---|---|---|
Nightpack Ambusher | 2GG | Creature — Wolf | Flash Other Wolves and Werewolves you control get +1/+1. At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token. 4/4 |
Fractal Harness | X2G | Artifact — Equipment | When Fractal Harness enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it and attach Fractal Harness to it. Whenever equipped creature attacks, double the number of +1/+1 counters on it. Equip {2} |
Mesa Pegasus | 1W | Creature — Pegasus | Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 1/1 |
Beetleback Chief | 2RR | Creature — Goblin Warrior | When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens. 2/2 |
Goblin Gang Leader | 2RR | Creature — Goblin Warrior | When Goblin Gang Leader enters the battlefield, create two 1/1 red Goblin creature tokens. 2/2 |
Cephalid Snitch | 1U | Creature — Cephalid Wizard | Sacrifice Cephalid Snitch: Target creature loses protection from black until end of turn. 1/1 |
Selesnya Evangel | GW | Creature — Elf Shaman | {1}, {T}, Tap an untapped creature you control: Create a 1/1 green Saproling creature token. 1/2 |
Sliver Hive | Land | {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Sliver spell. {5}, {T}: Create a 1/1 colorless Sliver creature token. Activate only if you control a Sliver. | |
Selfless Spirit | 1W | Creature — Spirit Cleric | Flying Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn. 2/1 |
Wings of the Guard | 1W | Creature — Bird | Flying Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) 1/1 |