Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Foulmire Knight

B · Creature — Zombie Knight

Deathtouch 1/1

Similar cards

Color identity:
NameManaTypeText
Abzan Battle Priest 3WCreature — Human Cleric Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has lifelink. 3/2
Scourge Wolf RRCreature — Wolf Horror First strike Delirium — Scourge Wolf has double strike as long as there are four or more card types among cards in your graveyard. 2/2
Twilight Shepherd 3WWWCreature — Angel Flying, vigilance When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 5/5
Angelic Field Marshal 2WWCreature — Angel Flying Lieutenant — As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance. 3/3
Urbis Protector 4WWCreature — Human Cleric When Urbis Protector enters the battlefield, create a 4/4 white Angel creature token with flying. 1/1
Jousting Lance 2Artifact — Equipment Equipped creature gets +2/+0. As long as it's your turn, equipped creature has first strike. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Yotian Soldier 3Artifact Creature — Soldier Vigilance 1/4
Wingrattle Scarecrow 3Artifact Creature — Scarecrow Wingrattle Scarecrow has flying as long as you control a blue creature. Wingrattle Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/2
Harvest Hand 3Artifact Creature — Scarecrow When Harvest Hand dies, return it to the battlefield transformed under your control. 2/2
Meren of Clan Nel Toth 2BGLegendary Creature — Human Shaman Whenever another creature you control dies, you get an experience counter. At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand. 3/4
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