Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Foundry Groundbreaker

3G · Creature — Human Artificer

When Foundry Groundbreaker enters the battlefield, sacrifice a land. Then conjure two cards named Mishra's Foundry onto the battlefield tapped. 3/4

Similar cards

Color identity:
NameManaTypeText
High-Speed Hoverbike 2Artifact — Vehicle Flash Flying When High-Speed Hoverbike enters the battlefield, tap up to one target creature. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 2/2
Modular Monstrosity 7Artifact Creature — Construct Whenever an opponent casts a spell, you have five seconds to choose a keyword you haven't chosen for a card named Modular Monstrosity today that's been printed on a creature card. If you do, Modular Monstrosity gains that ability. Otherwise, Modular Monstrosity loses all keyword abilities. 3/3
Eerie Ultimatum WWBBBGGSorcery Return any number of permanent cards with different names from your graveyard to the battlefield.
The Everflowing Well 2ULegendary Artifact When The Everflowing Well enters the battlefield, mill two cards, then draw two cards. Descend 8 — At the beginning of your upkeep, if there are eight or more permanent cards in your graveyard, transform The Everflowing Well.
Timberpack Wolf 1GCreature — Wolf Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf. 2/2
Rishadan Cutpurse 2UCreature — Human Pirate When Rishadan Cutpurse enters the battlefield, each opponent sacrifices a permanent unless they pay {1}. 1/1
Rishadan Footpad 3UCreature — Human Pirate When Rishadan Footpad enters the battlefield, each opponent sacrifices a permanent unless they pay {2}. 2/2
Nightscape Battlemage 2BCreature — Zombie Wizard Kicker {2}{U} and/or {2}{R} (You may pay an additional {2}{U} and/or {2}{R} as you cast this spell.) When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, return up to two target nonblack creatures to their owners' hands. When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{R} kicker, destroy target land. 2/2
Benalish Emissary 2WCreature — Human Wizard Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) When Benalish Emissary enters the battlefield, if it was kicked, destroy target land. 1/4
Peregrine Drake 4UCreature — Drake Flying When Peregrine Drake enters the battlefield, untap up to five lands. 2/3
Page 117