Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Foundry Hornet

3B · Creature — Insect

Flying When Foundry Hornet enters the battlefield, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn. 2/3

Similar cards

Color identity:
NameManaTypeText
Ezuri, Claw of Progress 2GULegendary Creature — Phyrexian Elf Warrior Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter. At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have. 3/3
Deadbeat Attendant 1BCreature — Vampire Employee When Deadbeat Attendant enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) 1/1
Instill Infection 3BInstant Put a -1/-1 counter on target creature. Draw a card.
Isolation Zone 2WWEnchantment When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.)
Rip to Pieces Sorcery At the beginning of combat this turn, each Reveler deals 1 damage to each player and each creature those players control.
Dominaria's Judgment 2WInstant Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest.
Merfolk Mistbinder GUCreature — Merfolk Shaman Other Merfolk you control get +1/+1. 2/2
Markov Baron 2BCreature — Vampire Noble Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Lifelink Other Vampires you control get +1/+1. Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 2/2
Faerie Vandal 1UCreature — Faerie Rogue Flash Flying Whenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal. 1/2
Sumala Sentry GWCreature — Elf Archer Reach Whenever a face-down permanent you control is turned face up, put a +1/+1 counter on it and a +1/+1 counter on Sumala Sentry. 1/3
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