M:tG card similarity search
3B · Creature — Insect
Flying When Foundry Hornet enters the battlefield, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn. 2/3
Name | Mana | Type | Text |
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Malleable Impostor | 3U | Creature — Faerie Shapeshifter | Flash Flying You may have Malleable Impostor enter the battlefield as a copy of a creature an opponent controls, except it's a Faerie Shapeshifter in addition to its other types and it has flying. 0/0 |
Brutal Cathar | 2W | Creature — Human Soldier Werewolf | When this creature enters the battlefield or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/2 |
Total War | 3R | Enchantment | Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn't attack, except for creatures the player hasn't controlled continuously since the beginning of the turn. |
Salt Road Quartermasters | 2G | Creature — Human Soldier | Salt Road Quartermasters enters the battlefield with two +1/+1 counters on it. {2}{G}, Remove a +1/+1 counter from Salt Road Quartermasters: Put a +1/+1 counter on target creature. 1/1 |
Waylaying Pirates | 3U | Creature — Human Pirate | When Waylaying Pirates enters the battlefield, if you control an artifact, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 3/3 |
Devoted Paladin | 4W | Creature — Orc Knight | Beacon of Hope — When Devoted Paladin enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. 4/4 |
Chained to the Rocks | W | Enchantment — Aura | Enchant Mountain you control When Chained to the Rocks enters the battlefield, exile target creature an opponent controls until Chained to the Rocks leaves the battlefield. (That creature returns under its owner's control.) |
On Thin Ice | W | Snow Enchantment — Aura | Enchant snow land you control When On Thin Ice enters the battlefield, exile target creature an opponent controls until On Thin Ice leaves the battlefield. |
A-Deal Gone Bad | 3B | Instant | Target creature gets -3/-3 until end of turn. Target player mills three cards. You gain 3 life. |
Evolutionary Escalation | 1G | Enchantment | At the beginning of your upkeep, put three +1/+1 counters on target creature you control and three +1/+1 counters on target creature an opponent controls. |