M:tG card similarity search
2W · Enchantment
Vanishing 4 (This enchantment enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) At the beginning of your precombat main phase, draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Zur's Weirding | 3U | Enchantment | Players play with their hands revealed. If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card. |
Captain of Umbar | 2U | Creature — Human Pirate | {1}, {T}: Draw a card, then discard a card. 2/3 |
Horn of Greed | 3 | Artifact | Whenever a player plays a land, that player draws a card. |
Sanctum of Calm Waters | 3U | Legendary Enchantment — Shrine | At the beginning of your precombat main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card. |
Aphetto Runecaster | 3U | Creature — Human Wizard | Whenever a permanent is turned face up, you may draw a card. 2/3 |
Market Gnome | W | Artifact Creature — Gnome | When Market Gnome dies, you gain 1 life and draw a card. When Market Gnome is exiled from the battlefield while you're activating a craft ability, you gain 1 life and draw a card. 0/3 |
Rite of Harmony | GW | Instant | Whenever a creature or enchantment enters the battlefield under your control this turn, draw a card. Flashback {2}{G}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Riptide Director | 2UU | Creature — Human Wizard | {2}{U}{U}, {T}: Draw a card for each Wizard you control. 2/3 |
Gravebind | B | Instant | Target creature can't be regenerated this turn. Draw a card at the beginning of the next turn's upkeep. |
Sphinx's Insight | 2WU | Instant | Draw two cards. Addendum — If you cast this spell during your main phase, you gain 2 life. |