Card Codex

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17 May 2024: Card library updated.

Fowl Play

2U · Enchantment — Aura

Enchant creature Enchanted creature loses all abilities and is a Bird creature with base power and toughness 1/1.

Similar cards

Color identity:
NameManaTypeText
Stuffed Bear 2Artifact {2}: Stuffed Bear becomes a 4/4 green Bear artifact creature until end of turn.
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Genju of the Fields WEnchantment — Aura Enchant Plains {2}: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land. When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand.
Ramses, Assassin Lord 2UBLegendary Creature — Human Assassin Deathtouch Other Assassins you control get +1/+1. Whenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game. 4/4
Overwhelming Stampede 3GGSorcery Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.
Elesh Norn, Mother of Machines 4WLegendary Creature — Phyrexian Praetor Vigilance If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Permanents entering the battlefield don't cause abilities of permanents your opponents control to trigger. 4/7
Destroy Evil 1WInstant Choose one — • Destroy target creature with toughness 4 or greater. • Destroy target enchantment.
Flutterfox 1WCreature — Fox As long as you control an artifact or enchantment, Flutterfox has flying. 2/2
Phantom Beast 3UCreature — Illusion Beast When Phantom Beast becomes the target of a spell or ability, sacrifice it. 4/5
Live Fast 2BSorcery You draw two cards, lose 2 life, and get {E}{E} (two energy counters).
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