Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Foxfire

2G · Instant

Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Draw a card at the beginning of the next turn's upkeep.

Similar cards

Color identity:
NameManaTypeText
Protector of the Crown 5WCreature — Giant Soldier When Protector of the Crown enters the battlefield, you become the monarch. All damage that would be dealt to you is dealt to Protector of the Crown instead. 2/5
Arachnogenesis 2GInstant Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures.
Ghostly Possession 2WEnchantment — Aura Enchant creature Enchanted creature has flying. Prevent all combat damage that would be dealt to and dealt by enchanted creature.
Godtoucher 3GCreature — Elf Cleric {1}{W}, {T}: Prevent all damage that would be dealt to target creature with power 5 or greater this turn. 2/2
Healer's Headdress 2Artifact — Equipment Equipped creature gets +0/+2 and has "{T}: Prevent the next 1 damage that would be dealt to any target this turn." {W}{W}: Attach Healer's Headdress to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Delirium 1BRInstant Cast this spell only during an opponent's turn. Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn.
Losheel, Clockwork Scholar 2WLegendary Creature — Elephant Artificer Prevent all combat damage that would be dealt to attacking artifact creatures you control. Whenever one or more artifact creatures enter the battlefield under your control, draw a card. This ability triggers only once each turn. 2/4
Protective Sphere 2WEnchantment {1}, Pay 1 life: Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost. (Colorless mana prevents no damage.)
Mutational Advantage 1GUInstant Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Winter's Chill XUInstant Cast this spell only during combat before blockers are declared. X can't be greater than the number of snow lands you control. Choose X target attacking creatures. For each of those creatures, its controller may pay {1} or {2}. If that player doesn't, destroy that creature at end of combat. If that player pays only {1}, prevent all combat damage that would be dealt to and dealt by that creature this combat.
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