Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Fractured Identity

3WU · Sorcery

Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.

Similar cards

Color identity:
NameManaTypeText
Banishing Coils 2WInstant — Adventure Exile target artifact or enchantment. (Then exile this card. You may cast the creature later from exile.)
Ironwright's Cleansing 2WSorcery Exile target artifact or enchantment.
Revoke Existence 1WSorcery Exile target artifact or enchantment.
Fight or Flight 3WEnchantment At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.
Army of the Damned 5BBBSorcery Create thirteen tapped 2/2 black Zombie creature tokens. Flashback {7}{B}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Fraternal Exaltation UUUUSorcery Sneak into your parents' closet to get a deck. Your new brother is joining the game.
Mudhole 2RInstant Target player exiles all land cards from their graveyard.
Splinter 2GGSorcery Exile target artifact. Search its controller's graveyard, hand, and library for all cards with the same name as that artifact and exile them. Then that player shuffles.
Author of Shadows 4BCreature — Shade Warlock When Author of Shadows enters the battlefield, exile all opponents' graveyards. Choose a nonland card exiled this way. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. 3/3
Detection Tower Land {T}: Add {C}. {1}, {T}: Until end of turn, your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.
Page 232