Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Frankie Peanuts

2WW · Legendary Creature — Elephant Rogue

At the beginning of your upkeep, you may ask target player a yes-or-no question. If you do, that player answers the question truthfully and abides by that answer if able until end of turn. 2/3

Similar cards

Color identity:
NameManaTypeText
Mana Cache 1RREnchantment At the beginning of each player's end step, put a charge counter on Mana Cache for each untapped land that player controls. Remove a charge counter from Mana Cache: Add {C}. Any player may activate this ability but only during their turn before the end step.
Huatli's Spurring RInstant Target creature gets +2/+0 until end of turn. If you control a Huatli planeswalker, that creature gets +4/+0 until end of turn instead.
Start Your Engines 3RSorcery Vehicles you control become artifact creatures until end of turn. Creatures you control get +2/+0 until end of turn.
Sword Coast Sailor 1ULegendary Enchantment — Background Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, this creature can't be blocked this turn."
Cackling Imp 2BBCreature — Imp Flying {T}: Target player loses 1 life. 2/2
Naughty 1BBSorcery Search another target player's library for a card and put that card into your hand. Then shuffle that player's library.
Pious Kitsune 2WCreature — Fox Cleric At the beginning of your upkeep, put a devotion counter on Pious Kitsune. Then if a creature named Eight-and-a-Half-Tails is on the battlefield, you gain 1 life for each devotion counter on Pious Kitsune. {T}, Remove a devotion counter from Pious Kitsune: You gain 1 life. 1/2
Combustible Gearhulk 4RRArtifact Creature — Construct First strike When Combustible Gearhulk enters the battlefield, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then Combustible Gearhulk deals damage to that player equal to the total mana value of those cards. 6/6
Evil Presents 2BBSorcery Put a creature card from your hand into play under target opponent's control. That creature attacks each turn if able... and always attacks its controller.
Somberwald Alpha 3GCreature — Wolf Whenever a creature you control becomes blocked, it gets +1/+1 until end of turn. {1}{G}: Target creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) 3/2
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