M:tG card similarity search
2WW · Legendary Creature — Elephant Rogue
At the beginning of your upkeep, you may ask target player a yes-or-no question. If you do, that player answers the question truthfully and abides by that answer if able until end of turn. 2/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Dega Disciple | W | Creature — Human Wizard | {B}, {T}: Target creature gets -2/-0 until end of turn. {R}, {T}: Target creature gets +2/+0 until end of turn. 1/1 |
| Sea of Sand | Plane — Rabiah | Players reveal each card they draw. Whenever a player draws a land card, that player gains 3 life. Whenever a player draws a nonland card, that player loses 3 life. Whenever chaos ensues, put target permanent on top of its owner's library. | |
| Healing Hands | 2W | Sorcery | Target player gains 4 life. Draw a card. |
| Wild Instincts | 3G | Sorcery | Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.) |
| For the Family | G | Instant | Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead. |
| Angrath, Minotaur Pirate | 4BR | Legendary Planeswalker — Angrath | [+2]: Angrath, Minotaur Pirate deals 1 damage to target opponent or planeswalker and each creature that player or that planeswalker's controller controls. [−3]: Return target Pirate card from your graveyard to the battlefield. [−11]: Destroy all creatures target opponent controls. Angrath, Minotaur Pirate deals damage to that player equal to their total power. Loyalty 5 |
| Bounty of Might | 4GG | Instant | Target creature gets +3/+3 until end of turn. Target creature gets +3/+3 until end of turn. Target creature gets +3/+3 until end of turn. |
| Seeds of Strength | GW | Instant | Target creature gets +1/+1 until end of turn. Target creature gets +1/+1 until end of turn. Target creature gets +1/+1 until end of turn. |
| Expensive Taste | 2B | Instant — Adventure | Exile the top two cards of target opponent's library face down. You may look at and play those cards for as long as they remain exiled. |
| Give No Ground | 3W | Instant | Target creature gets +2/+6 until end of turn and can block any number of creatures this turn. |