Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Frankie Peanuts

2WW · Legendary Creature — Elephant Rogue

At the beginning of your upkeep, you may ask target player a yes-or-no question. If you do, that player answers the question truthfully and abides by that answer if able until end of turn. 2/3

Similar cards

Color identity:
NameManaTypeText
Juzám Djinn 2BBCreature — Djinn At the beginning of your upkeep, Juzám Djinn deals 1 damage to you. 5/5
Nettletooth Djinn 3GCreature — Djinn At the beginning of your upkeep, Nettletooth Djinn deals 1 damage to you. 4/4
Sensation Gorger 1RRCreature — Goblin Shaman Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards their hand, then draws four cards. 2/2
Davriel, Rogue Shadowmage 2BLegendary Planeswalker — Davriel At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, Davriel, Rogue Shadowmage deals 2 damage to them. [−1]: Target player discards a card. Loyalty 3
Ravenous Giant 2RRCreature — Giant At the beginning of your upkeep, Ravenous Giant deals 1 damage to you. 5/5
Loxodon Peacekeeper 1WCreature — Elephant Soldier At the beginning of your upkeep, the player with the lowest life total gains control of Loxodon Peacekeeper. If two or more players are tied for lowest life total, you choose one of them, and that player gains control of Loxodon Peacekeeper. 4/4
Kruin Outlaw 1RRCreature — Human Rogue Werewolf First strike At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw. 2/2
Grinning Demon 2BBCreature — Demon At the beginning of your upkeep, you lose 2 life. Morph {2}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 6/6
Ring of Xathrid 2Artifact — Equipment {2}: Regenerate equipped creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's black. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Hermit of the Natterknolls 2GCreature — Human Werewolf Whenever an opponent casts a spell during your turn, draw a card. At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls. 2/3
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