Card Codex

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17 May 2024: Card library updated.

Fraying Sanity

2U · Enchantment — Aura Curse

Enchant player At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn.

Similar cards

Color identity:
NameManaTypeText
Sliver Gravemother WUBRGLegendary Creature — Sliver The "legend rule" doesn't apply to Slivers you control. Each Sliver creature card in your graveyard has encore {X}, where X is its mana value. Encore {5} ({5}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 6/6
Heat Shimmer 2RSorcery Create a token that's a copy of target creature, except it has haste and "At the beginning of the end step, exile this permanent."
Replenish 3WSorcery Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)
Force Bubble 2WWEnchantment If damage would be dealt to you, put that many depletion counters on Force Bubble instead. When there are four or more depletion counters on Force Bubble, sacrifice it. At the beginning of each end step, remove all depletion counters from Force Bubble.
Inscription of Insight 3USorcery Kicker {2}{U}{U} Choose one. If this spell was kicked, choose any number instead. • Return up to two target creatures to their owners' hands. • Scry 2, then draw two cards. • Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand.
Molten Psyche 1RRSorcery Each player shuffles the cards from their hand into their library, then draws that many cards. Metalcraft — If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn.
Morning Apparition Creature — Spirit Soldier Flying, vigilance If Morning Apparition would be put into a graveyard from anywhere, exile it instead. 2/1
Stormchaser Chimera 2URCreature — Chimera Flying {2}{U}{R}: Scry 1, then reveal the top card of your library. Stormchaser Chimera gets +X/+0 until end of turn, where X is that card's mana value. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) 2/3
Liesa, Forgotten Archangel 2WWBLegendary Creature — Angel Flying, lifelink Whenever another nontoken creature you control dies, return that card to its owner's hand at the beginning of the next end step. If a creature an opponent controls would die, exile it instead. 4/5
Anurid Brushhopper 1GWCreature — Frog Beast Discard two cards: Exile Anurid Brushhopper. Return it to the battlefield under its owner's control at the beginning of the next end step. 3/4
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