M:tG card similarity search
1R · Creature — Human Bureaucrat
Protection from wordy (Something is wordy if it has four or more lines of rules text.) 2/2
Name | Mana | Type | Text |
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War Priest of Thune | 1W | Creature — Human Cleric | When War Priest of Thune enters the battlefield, you may destroy target enchantment. 2/2 |
Venerable Knight | W | Creature — Human Knight | When Venerable Knight dies, put a +1/+1 counter on target Knight you control. 2/1 |
Hama Pashar, Ruin Seeker | 1WU | Legendary Creature — Human Wizard | Room abilities of dungeons you own trigger an additional time. 2/3 |
Marshal of Zhalfir | WU | Creature — Human Knight | Other Knights you control get +1/+1. {W}{U}, {T}: Tap another target creature. 2/2 |
El-Hajjâj | 1BB | Creature — Human Wizard | Whenever El-Hajjâj deals damage, you gain that much life. 1/1 |
Magus of the Wheel | 2R | Creature — Human Wizard | {1}{R}, {T}, Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards. 3/3 |
Tovolar, Dire Overlord | 1RG | Legendary Creature — Human Werewolf | Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control. Daybound 3/3 |
Ambush Party | 4R | Creature — Human Rogue | First strike, haste 3/1 |
Salvage Slasher | 1B | Artifact Creature — Human Rogue | Salvage Slasher gets +1/+0 for each artifact card in your graveyard. 1/1 |
Mage-Ring Bully | 1R | Creature — Human Warrior | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Mage-Ring Bully attacks each combat if able. 2/2 |