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17 May 2024: Card library updated.

Free the Fae

1U · Instant — Adventure

Mill four cards. Then put an instant, sorcery, or Faerie card from among the milled cards into your hand.

Similar cards

Color identity:
NameManaTypeText
Ethereal Valkyrie 4WUCreature — Spirit Angel Flying Whenever Ethereal Valkyrie enters the battlefield or attacks, draw a card, then exile a card from your hand face down. It becomes foretold. Its foretell cost is its mana cost reduced by {2}. (On a later turn, you may cast it for its foretell cost, even if this creature has left the battlefield.) 4/4
Bounce Chamber Artifact — Attraction Visit — Return a creature you don't control with the lowest toughness among creatures you don't control to its owner's hand. (If multiple creatures are tied, choose any one of them.)
Etali, Primal Storm 4RRLegendary Creature — Elder Dinosaur Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs. 6/6
Inys Haen Plane — Cridhe When you planeswalk to Inys Haen and at the beginning of your upkeep, mill three cards. When you planeswalk away from Inys Haen, each player returns all land cards from their graveyard to the battlefield tapped. Whenever chaos ensues, return target nonland card from your graveyard to your hand.
Survival of the Fittest 1GEnchantment {G}, Discard a creature card: Search your library for a creature card, reveal that card, put it into your hand, then shuffle.
Djinn of the Fountain 4UUCreature — Djinn Flying Whenever you cast an instant or sorcery spell, choose one — • Djinn of the Fountain gets +1/+1 until end of turn. • Exile Djinn of the Fountain. Return it to the battlefield under its owner's control at the beginning of the next end step. • Scry 1. 4/4
Gatecreeper Vine 1GCreature — Plant Defender When Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle. 0/2
Moment of Truth 1UInstant Look at the top three cards of your library. Put one of those cards into your hand, one into your graveyard, and one on the bottom of your library.
Garna, the Bloodflame 3BRLegendary Creature — Human Warrior Flash When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. Other creatures you control have haste. 3/3
Gaea's Bounty 2GSorcery Search your library for up to two Forest cards, reveal those cards, put them into your hand, then shuffle.
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