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17 May 2024: Card library updated.

Free the Fae

1U · Instant — Adventure

Mill four cards. Then put an instant, sorcery, or Faerie card from among the milled cards into your hand.

Similar cards

Color identity:
NameManaTypeText
Coax from the Blind Eternities 2USorcery You may reveal an Eldrazi card you own from outside the game or choose a face-up Eldrazi card you own in exile. Put that card into your hand.
Mutual Epiphany Phenomenon When you encounter Mutual Epiphany, each player draws four cards. (Then planeswalk away from this phenomenon.)
Traumatize 3UUSorcery Target player mills half their library, rounded down.
Flotsam 1G/UInstant Mill three cards. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Nephalia Drownyard Land {T}: Add {C}. {1}{U}{B}, {T}: Target player mills three cards.
Old Rutstein 1BGLegendary Creature — Human Peasant When Old Rutstein enters the battlefield or at the beginning of your upkeep, mill a card. If a land card is milled this way, create a Treasure token. If a creature card is milled this way, create a 1/1 green Insect creature token. If a noncreature, nonland card is milled this way, create a Blood token. 1/4
Ambassador Laquatus 1UULegendary Creature — Merfolk Wizard {3}: Target player mills three cards. 1/3
Screeching Skaab 1UCreature — Zombie When Screeching Skaab enters the battlefield, mill two cards. 2/1
Wailing Ghoul 1BCreature — Zombie When Wailing Ghoul enters the battlefield, mill two cards. 1/3
Rot Farm Skeleton 2BGCreature — Plant Skeleton Rot Farm Skeleton can't block. {2}{B}{G}, Mill four cards: Return Rot Farm Skeleton from your graveyard to the battlefield. Activate only as a sorcery. 4/1
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