M:tG card similarity search
1U · Instant — Adventure
Mill four cards. Then put an instant, sorcery, or Faerie card from among the milled cards into your hand.
Name | Mana | Type | Text |
---|---|---|---|
Words of Wind | 2U | Enchantment | {1}: The next time you would draw a card this turn, each player returns a permanent they control to its owner's hand instead. |
Zephyr Spirit | 5U | Creature — Spirit | When Zephyr Spirit blocks, return it to its owner's hand. 0/6 |
Brushstrider | 1G | Creature — Beast | Vigilance 3/1 |
Mosscoat Goriak | 2G | Creature — Beast | Vigilance 2/4 |
Vigilant Baloth | 3GG | Creature — Beast | Vigilance (Attacking doesn't cause this creature to tap.) 5/5 |
Teferi, Master of Time | 2UU | Legendary Planeswalker — Teferi | You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant. [+1]: Draw a card, then discard a card. [−3]: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) [−10]: Take two extra turns after this one. Loyalty 3 |
Arena Trickster | 3R | Creature — Human Shaman | Whenever you cast your first spell during each opponent's turn, put a +1/+1 counter on Arena Trickster. 3/3 |
Thundering Djinn | 3UR | Creature — Djinn | Flying Whenever Thundering Djinn attacks, it deals damage to any target equal to the number of cards you've drawn this turn. 3/4 |
Urza Assembles the Titans | 3WW | Enchantment — Saga | Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — Scry 4, then you may reveal the top card of your library. If a planeswalker card is revealed this way, put it into your hand. II — You may put a planeswalker card with mana value 6 or less from your hand onto the battlefield. III — You may activate the loyalty abilities of planeswalkers you control twice this turn rather than only once. |
Mana Matrix | 6 | Artifact | Instant and enchantment spells you cast cost up to {2} less to cast. |