M:tG card similarity search
4G · Creature — Rhino Warrior
Whenever Freelance Muscle attacks or blocks, it gets +X/+X until end of turn, where X is the greatest power and/or toughness among other creatures you control. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Genasi Rabble-Rouser | 1R | Creature — Elemental Shaman | Double team {1}{R}: Creatures you control named Genasi Rabble-Rouser get +1/+0 until end of turn. 1/3 |
Barge In | R | Instant | Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn. |
Setessan Skirmisher | 1G | Creature — Human Warrior | Constellation — Whenever an enchantment enters the battlefield under your control, Setessan Skirmisher gets +1/+1 until end of turn. 2/1 |
Vedalken Humiliator | 3U | Creature — Vedalken Wizard | Metalcraft — Whenever Vedalken Humiliator attacks, if you control three or more artifacts, creatures your opponents control lose all abilities and have base power and toughness 1/1 until end of turn. 3/4 |
Brotherhood Scribe | 1W | Creature — Human Artificer | Metalcraft — {T}: You get {E} (an energy counter). Activate only if you control three or more artifacts. Whenever you get one or more {E} during your turn, creatures you control get +1/+1 until end of turn. 1/3 |
Territorial Gorger | 3R | Creature — Gremlin | Trample Whenever you get one or more {E} (energy counters), Territorial Gorger gets +2/+2 until end of turn. 2/2 |
Masked Blackguard | 1B | Creature — Human Rogue | Flash (You may cast this spell any time you could cast an instant.) {2}{B}: Masked Blackguard gets +1/+1 until end of turn. 2/1 |
Planar Ally | 3WW | Creature — Angel | Flying Whenever Planar Ally attacks, venture into the dungeon. (Enter the first room or advance to the next room.) 3/3 |
Moonshaker Cavalry | 5WWW | Creature — Spirit Knight | Flying When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control. 6/6 |
Teleportal | UR | Sorcery | Target creature you control gets +1/+0 until end of turn and can't be blocked this turn. Overload {3}{U}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") |