Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Frenemy of the Guildpact

1G · Creature — Spirit

Protection from enemy-colored multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything that's two enemy colors, such as blue and green.) 3/2

Similar cards

Color identity:
NameManaTypeText
Scourge of Numai 3BCreature — Demon Spirit At the beginning of your upkeep, you lose 2 life if you don't control an Ogre. 4/4
Flourishing Hunter 4GGCreature — Wolf Spirit When Flourishing Hunter enters the battlefield, you gain life equal to the greatest toughness among other creatures you control. 6/6
Thunder Totem 3Artifact {T}: Add {W}. {1}{W}{W}: Thunder Totem becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn.
Staff of the Storyteller 1WArtifact When Staff of the Storyteller enters the battlefield, create a 1/1 white Spirit creature token with flying. Whenever you create one or more creature tokens, put a story counter on Staff of the Storyteller. {W}, {T}, Remove a story counter from Staff of the Storyteller: Draw a card.
Reezug, the Bonecobbler 1BLegendary Creature — Spirit Artificer {T}: Target creature card in your graveyard perpetually becomes an artifact. You may cast that card this turn. (It loses all other card types.) 1/3
Ghosts of the Damned 1BBCreature — Spirit {T}: Target creature gets -1/-0 until end of turn. 0/2
Kin-Tree Invocation BGSorcery Create an X/X black and green Spirit Warrior creature token, where X is the greatest toughness among creatures you control.
Final-Word Phantom 2UCreature — Spirit Detective Flash Flying During each opponent's end step, you may cast spells as though they had flash. 1/4
Spectral Gateguards 4WCreature — Spirit Soldier Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Spectral Gateguards is paired with another creature, both creatures have vigilance. 2/5
Crude Rampart 3WCreature — Wall Defender (This creature can't attack.) Morph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/5
Page 47