Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Frenetic Efreet

1UR · Creature — Efreet

Flying {0}: Flip a coin. If you win the flip, Frenetic Efreet phases out. If you lose the flip, sacrifice Frenetic Efreet. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.) 2/1

Similar cards

Color identity:
NameManaTypeText
Seraph of the Suns 5WWCreature — Angel Flying Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.) 4/4
Mercenaries 3WCreature — Human Mercenary {3}: The next time Mercenaries would deal damage to you this turn, prevent that damage. Any player may activate this ability. 3/3
Dementia Bat 4BCreature — Phyrexian Bat Flying {4}{B}, Sacrifice Dementia Bat: Target player discards two cards. 2/2
Scheming Aspirant 1BCreature — Phyrexian Advisor Whenever you proliferate, each opponent loses 2 life and you gain 2 life. 1/3
Daring Apprentice 1UUCreature — Human Wizard {T}, Sacrifice Daring Apprentice: Counter target spell. 1/1
Anurid Scavenger 2GCreature — Frog Beast Protection from black At the beginning of your upkeep, sacrifice Anurid Scavenger unless you put a card from your graveyard on the bottom of your library. 3/3
Barbarian Lunatic 2RCreature — Human Barbarian {2}{R}, Sacrifice Barbarian Lunatic: It deals 2 damage to target creature. 2/1
Bog Imp 1BCreature — Imp Flying (This creature can't be blocked except by creatures with flying or reach.) 1/1
Dusk Imp 2BCreature — Imp Flying 2/1
Reclusive Wight 3BCreature — Zombie Minion At the beginning of your upkeep, if you control another nonland permanent, sacrifice Reclusive Wight. 4/4
Page 126