M:tG card similarity search
· Creature — Werewolf
{1}, Sacrifice Frenzied Trapbreaker: Destroy target artifact or enchantment. Whenever Frenzied Trapbreaker attacks, destroy target artifact or enchantment defending player controls. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Culling Sun | 2WWB | Sorcery | Destroy each creature with mana value 3 or less. |
| Ritual of Soot | 2BB | Sorcery | Destroy all creatures with mana value 3 or less. |
| Satyr Hedonist | 1G | Creature — Satyr | {R}, Sacrifice Satyr Hedonist: Add {R}{R}{R}. 2/1 |
| Lord of the Ulvenwald | Creature — Werewolf | Other Wolves and Werewolves you control get +1/+1. Whenever Lord of the Ulvenwald attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/3 | |
| Master Trinketeer | 2W | Creature — Dwarf Artificer | Servos and Thopters you control get +1/+1. {3}{W}: Create a 1/1 colorless Servo artifact creature token. 3/2 |
| Conversion Chamber | 3 | Artifact | {2}, {T}: Exile target artifact card from a graveyard. Put a charge counter on Conversion Chamber. {2}, {T}, Remove a charge counter from Conversion Chamber: Create a 3/3 colorless Phyrexian Golem artifact creature token. |
| Archers of Qarsi | 3G | Creature — Naga Archer | Defender Reach (This creature can block creatures with flying.) 5/2 |
| Keeper of the Cadence | 4U | Creature — Human Wizard | {3}: Put target artifact, instant, or sorcery card from a graveyard on the bottom of its owner's library. 2/5 |
| Ovinomancer | 2U | Creature — Human Wizard | When Ovinomancer enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand. {T}, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token. 0/1 |
| Cave People | 1RR | Creature — Human | Whenever Cave People attacks, it gets +1/-2 until end of turn. {1}{R}{R}, {T}: Target creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.) 1/4 |