Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Frenzied Trapbreaker

· Creature — Werewolf

{1}, Sacrifice Frenzied Trapbreaker: Destroy target artifact or enchantment. Whenever Frenzied Trapbreaker attacks, destroy target artifact or enchantment defending player controls. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/3

Similar cards

Color identity:
NameManaTypeText
Blaze of Glory WInstant Cast this spell only during combat before blockers are declared. Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.
Auramancer 2WCreature — Human Wizard When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand. 2/2
Curator's Ward 2UEnchantment — Aura Enchant permanent Enchanted permanent has hexproof. When enchanted permanent leaves the battlefield, if it was historic, draw two cards. (Artifacts, legendaries, and Sagas are historic.)
Daring Sleuth 1UCreature — Human Rogue When you sacrifice a Clue, transform Daring Sleuth. 2/1
Hunt the Hunter GSorcery Target green creature you control gets +2/+2 until end of turn. It fights target green creature an opponent controls.
Gluetius Maximus 3GGCreature — Beast As Gluetius Maximus enters the battlefield, an opponent chooses one of your fingers. (Thumbs are fingers, too.) When the chosen finger isn't touching Gluetius Maximus, sacrifice Gluetius Maximus. 5/5
Wake of Vultures 3BCreature — Bird Flying {1}{B}, Sacrifice a creature: Regenerate Wake of Vultures. 3/1
Ashad, the Lone Cyberman 1UBRLegendary Artifact Creature — Cyberman The first nonlegendary artifact spell you cast each turn has casualty 2. (As you cast it, you may sacrifice a creature with power 2 or greater. When you do, copy it. A copy of an artifact spell becomes a token.) Whenever you sacrifice another creature, put a +1/+1 counter on Ashad, the Lone Cyberman. 3/3
Vow of Malice 2BEnchantment — Aura Enchant creature Enchanted creature gets +2/+2, has intimidate, and can't attack you or planeswalkers you control. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Sol, Advocate Eternal GWUBLegendary Creature — Dragon Angel Legendary partner (You can have two commanders if this is one of them. The other one is promoted to legendary.) Flying, vigilance Teamwork — Whenever you attack or block with both Sol, Advocate Eternal and its partner, support 4 and investigate four times. 4/4
Page 400