Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Frenzy Sliver

1B · Creature — Sliver

All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.) 1/1

Similar cards

Color identity:
NameManaTypeText
Certain Death 5BSorcery Destroy target creature. Its controller loses 2 life and you gain 2 life.
Pawn of Ulamog 1BBCreature — Vampire Shaman Whenever Pawn of Ulamog or another nontoken creature you control dies, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}." 2/2
Dagger Caster 3RCreature — Viashino Rogue When Dagger Caster enters the battlefield, it deals 1 damage to each opponent and 1 damage to each creature your opponents control. 2/3
Orcish Cannonade 1RRInstant Orcish Cannonade deals 2 damage to any target and 3 damage to you. Draw a card.
Karlach, Tiefling Berserker 1RRLegendary Creature — Tiefling Barbarian First strike, haste When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block." When this card specializes from any zone, target creature an opponent controls can't block this turn. 4/4
Transcendence 3WWWEnchantment You don't lose the game for having 0 or less life. When you have 20 or more life, you lose the game. Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)
Caught in the Crossfire RRInstant Spree (Choose one or more additional costs.) + {1} — Caught in the Crossfire deals 2 damage to each outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) + {1} — Caught in the Crossfire deals 2 damage to each non-outlaw creature.
Pendrell Mists 3UEnchantment All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay {1}."
Glorious Sunrise 3GGEnchantment At the beginning of combat on your turn, choose one — • Creatures you control get +1/+1 and gain trample until end of turn. • Target land gains "{T}: Add {G}{G}{G}" until end of turn. • Draw a card if you control a creature with power 3 or greater. • You gain 3 life.
Taken by Nightmares 2BBInstant Exile target creature. If you control an enchantment, scry 2.
Page 110