M:tG card similarity search
2GG · Enchantment
Whenever a permanent becomes tapped, put a wind counter on it. If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead.
Name | Mana | Type | Text |
---|---|---|---|
Dovin's Veto | WU | Instant | This spell can't be countered. Counter target noncreature spell. |
Controvert | 2UU | Instant | Counter target spell. Recover {2}{U}{U} (When a creature is put into your graveyard from the battlefield, you may pay {2}{U}{U}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
Catti-brie of Mithral Hall | GW | Legendary Creature — Human Archer | First strike, reach Whenever Catti-brie of Mithral Hall attacks, put a +1/+1 counter on it for each Equipment attached to it. {1}, Remove all +1/+1 counters from Catti-brie: It deals X damage to target attacking or blocking creature an opponent controls, where X is the number of counters removed this way. 2/2 |
Urabrask's Anointer | 3R | Artifact Creature — Phyrexian Wizard | When Urabrask's Anointer enters the battlefield, it deals X damage to any target, where X is the number of permanents you control with oil counters on them. 4/2 |
Goblin Bomb | 1R | Enchantment | At the beginning of your upkeep, you may flip a coin. If you win the flip, put a fuse counter on Goblin Bomb. If you lose the flip, remove a fuse counter from Goblin Bomb. Remove five fuse counters from Goblin Bomb and sacrifice it: It deals 20 damage to target player or planeswalker. |
Out of Bounds | 3U | Instant | Assist (Another player can pay up to {3} of this spell's cost.) Counter target spell. |
Ravenloft Adventurer | 3B | Creature — Human Rogue Assassin | When Ravenloft Adventurer enters the battlefield, you take the initiative. If a creature an opponent controls would die, instead exile it and put a hit counter on it. Whenever Ravenloft Adventurer attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it. 3/4 |
Firemind's Research | UR | Enchantment | Whenever you cast an instant or sorcery spell, put a charge counter on Firemind's Research. {1}{U}, Remove two charge counters from Firemind's Research: Draw a card. {1}{R}, Remove five charge counters from Firemind's Research: It deals 5 damage to any target. |
Brought Back | WW | Instant | Choose up to two target permanent cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield tapped. |
Runaway Steam-Kin | 1R | Creature — Elemental | Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin. Remove three +1/+1 counters from Runaway Steam-Kin: Add {R}{R}{R}. 1/1 |