M:tG card similarity search
GGUU · Creature — Elf Lizard Wizard
Flash When Frilled Mystic enters the battlefield, you may counter target spell. 3/2
Name | Mana | Type | Text |
---|---|---|---|
Stunt Double | 3U | Creature — Shapeshifter | Flash You may have Stunt Double enter the battlefield as a copy of any creature on the battlefield. 0/0 |
Rune Snag | 1U | Instant | Counter target spell unless its controller pays {2} plus an additional {2} for each card named Rune Snag in each graveyard. |
Hinder | 1UU | Instant | Counter target spell. If that spell is countered this way, put that card on the top or bottom of its owner's library instead of into that player's graveyard. |
Boseiju Pathlighter | 2G | Creature — Human Rogue | When Boseiju Pathlighter enters the battlefield, draft a card from Boseiju Pathlighter's spellbook. 3/2 |
Sleep-Cursed Faerie | U | Creature — Faerie Wizard | Flying, ward {2} Sleep-Cursed Faerie enters the battlefield tapped with three stun counters on it. (If it would become untapped, remove a stun counter from it instead.) {1}{U}: Untap Sleep-Cursed Faerie. 3/3 |
Mystic Denial | 1UU | Instant | Counter target creature or sorcery spell. |
Zephyr Singer | 2UU | Creature — Siren Pirate | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, vigilance When Zephyr Singer enters the battlefield, put a flying counter on each creature that convoked it. 3/4 |
Reject | 1U | Instant | Counter target creature or planeswalker spell unless its controller pays {3}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. |
Hotheaded Giant | 3R | Creature — Giant Warrior | Haste Hotheaded Giant enters the battlefield with two -1/-1 counters on it unless you've cast another red spell this turn. 4/4 |
Dragon's Disciple | 1W | Creature — Human Monk | As Dragon's Disciple enters the battlefield, you may reveal a Dragon card from your hand. If you do or if you control a Dragon, Dragon's Disciple enters the battlefield with a +1/+1 counter on it. Dragons you control have ward {1}. (Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) 1/3 |