M:tG card similarity search
3R · Sorcery
Destroy all nonbasic lands. For each land destroyed this way, its controller may search their library for a basic land card and put it onto the battlefield. Then each player who searched their library this way shuffles.
Name | Mana | Type | Text |
---|---|---|---|
Llanowar Sentinel | 2G | Creature — Elf | When Llanowar Sentinel enters the battlefield, you may pay {1}{G}. If you do, search your library for a card named Llanowar Sentinel, put that card onto the battlefield, then shuffle. 2/3 |
Liberating Combustion | 4R | Sorcery | Liberating Combustion deals 6 damage to target creature. You may search your library and/or graveyard for a card named Chandra, Pyrogenius, reveal it, and put it into your hand. If you search your library this way, shuffle. |
A-Phantom Carriage | 2UU | Creature — Spirit | Flying When Phantom Carriage enters the battlefield, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle. 4/4 |
Clever Combo | 1G | Sorcery | Search your library for a host card or a card with augment, reveal it, put it into your hand, then shuffle. |
Increasing Ambition | 4B | Sorcery | Search your library for a card and put that card into your hand. If this spell was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle. Flashback {7}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Safewright Quest | G/W | Sorcery | Search your library for a Forest or Plains card, reveal it, put it into your hand, then shuffle. |
Case of the Shattered Pact | 2 | Enchantment — Case | When this Case enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. To solve — There are five colors among permanents you control. (If unsolved, solve at the beginning of your end step.) Solved — At the beginning of combat on your turn, target creature you control gains flying, double strike, and vigilance until end of turn. |
Thirsting Roots | G | Sorcery | Choose one — • Search your library for a basic land card, reveal it, put it into your hand, then shuffle. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) |
Enter the Dungeon | BB | Sorcery | Players play a Magic subgame under the table, starting at 5 life and using their libraries as their decks. The winner searches their library for two cards, puts those cards into their hand, then shuffles. |
Eladamri's Call | GW | Instant | Search your library for a creature card, reveal that card, put it into your hand, then shuffle. |