Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Frostbridge Guard

1W · Creature — Elemental Soldier

{2}{W}, {T}: Tap target creature. 2/2

Similar cards

Color identity:
NameManaTypeText
Benalish Commander 3WCreature — Human Soldier Benalish Commander's power and toughness are each equal to the number of Soldiers you control. Suspend X—{X}{W}{W}. X can't be 0. Whenever a time counter is removed from Benalish Commander while it's exiled, create a 1/1 white Soldier creature token. */*
Go for Blood 1RSorcery Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) Cycling {1} ({1}, Discard this card: Draw a card.)
Frozen Aether 3UEnchantment Artifacts, creatures, and lands your opponents control enter the battlefield tapped.
Kismet 3WEnchantment Artifacts, creatures, and lands your opponents control enter the battlefield tapped.
Harrier Strix UCreature — Bird Flying When Harrier Strix enters the battlefield, tap target permanent. {2}{U}: Draw a card, then discard a card. 1/1
Basri Ket 1WWLegendary Planeswalker — Basri [+1]: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn. [−2]: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking. [−6]: You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control." Loyalty 3
Shield Mate WCreature — Human Soldier Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn. 1/1
Resistance Fighter WCreature — Human Soldier Sacrifice Resistance Fighter: Prevent all combat damage target creature would deal this turn. 1/1
Vectis Dominator 1WBArtifact Creature — Human Wizard {T}: Tap target creature unless its controller pays 2 life. 0/2
Harbin, Vanguard Aviator WULegendary Creature — Human Soldier Flying Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn. 3/2
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