M:tG card similarity search
U/RU/R · Creature — Weird
{U/R}: Frostburn Weird gets +1/-1 until end of turn. 1/4
Name | Mana | Type | Text |
---|---|---|---|
Need for Speed | R | Enchantment | Sacrifice a land: Target creature gains haste until end of turn. |
Silumgar Monument | 3 | Artifact | {T}: Add {U} or {B}. {4}{U}{B}: Silumgar Monument becomes a 4/4 blue and black Dragon artifact creature with flying until end of turn. |
Kolaghan Stormsinger | R | Creature — Human Shaman | Haste Megamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Kolaghan Stormsinger is turned face up, target creature gains haste until end of turn. 1/1 |
Goblin Lookout | 1R | Creature — Goblin | {T}, Sacrifice a Goblin: Goblin creatures get +2/+0 until end of turn. 1/2 |
Downhill Charge | 2R | Instant | You may sacrifice a Mountain rather than pay this spell's mana cost. Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control. |
Eldrazi Obligator | 2R | Creature — Eldrazi | Devoid (This card has no color.) When you cast this spell, you may pay {1}{C}. If you do, gain control of target creature until end of turn, untap that creature, and it gains haste until end of turn. ({C} represents colorless mana.) Haste 3/1 |
Fever Charm | R | Instant | Choose one — • Target creature gains haste until end of turn. • Target creature gets +2/+0 until end of turn. • Fever Charm deals 3 damage to target Wizard creature. |
Possessed Aven | 2UU | Creature — Bird Soldier Horror | Flying Threshold — As long as seven or more cards are in your graveyard, Possessed Aven gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target blue creature." 3/3 |
Spiritualize | 2W | Instant | Until end of turn, whenever target creature deals damage, you gain that much life. Draw a card. |
Frankie Peanuts | 2WW | Legendary Creature — Elephant Rogue | At the beginning of your upkeep, you may ask target player a yes-or-no question. If you do, that player answers the question truthfully and abides by that answer if able until end of turn. 2/3 |