Card Codex

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17 May 2024: Card library updated.

Frostwind Invoker

4U · Creature — Merfolk Wizard

Flying {8}: Creatures you control gain flying until end of turn. 3/3

Similar cards

Color identity:
NameManaTypeText
Kor Sky Climber 2WCreature — Kor Soldier Ally {1}{W}: Kor Sky Climber gains flying until end of turn. 3/2
Flensing Raptor 2WCreature — Phyrexian Bird Flying Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When Flensing Raptor enters the battlefield, another target creature you control with toxic gets +1/+1 and gains flying until end of turn. 2/2
Shinen of Flight's Wings 4UCreature — Spirit Flying Channel — {U}, Discard Shinen of Flight's Wings: Target creature gains flying until end of turn. 3/3
Darksteel Gargoyle 7Artifact Creature — Gargoyle Flying Indestructible (Damage and effects that say "destroy" don't destroy this creature.) 3/3
Healer's Flock WWWCreature — Bird Flying, lifelink 3/3
Healer's Hawk WCreature — Bird Flying, lifelink 1/1
Faerie Invaders 4UCreature — Faerie Rogue Flash (You may cast this spell any time you could cast an instant.) Flying 3/3
Spare from Evil 1WInstant Creatures you control gain protection from non-Human creatures until end of turn.
Pixie Dust 1UInstant — Adventure Up to three target creatures gain flying until end of turn. (Then exile this card. You may cast the creature later from exile.)
Bant Battlemage 2WCreature — Human Wizard {G}, {T}: Target creature gains trample until end of turn. {U}, {T}: Target creature gains flying until end of turn. 2/2
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