Card Codex

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17 May 2024: Card library updated.

Frostwind Invoker

4U · Creature — Merfolk Wizard

Flying {8}: Creatures you control gain flying until end of turn. 3/3

Similar cards

Color identity:
NameManaTypeText
Vampire Revenant 3BCreature — Vampire Spirit Flying 3/1
Battle Cry 2WInstant Untap all white creatures you control. Whenever a creature blocks this turn, it gets +0/+1 until end of turn.
Patron of the Valiant 3WWCreature — Angel Flying When Patron of the Valiant enters the battlefield, put a +1/+1 counter on each creature you control with a +1/+1 counter on it. 4/4
Hydroform GUInstant Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land.
Knight of Dawn 1WWCreature — Human Knight First strike {W}{W}: Knight of Dawn gains protection from the color of your choice until end of turn. 2/2
Falthis, Shadowcat Familiar 2BLegendary Creature — Nightmare Cat Commanders you control have menace and deathtouch. Partner (You can have two commanders if both have partner.) 2/2
Unyaro Bees GGGCreature — Insect Flying {G}: Unyaro Bees gets +1/+1 until end of turn. {3}{G}, Sacrifice Unyaro Bees: It deals 2 damage to any target. 0/1
Departed Soulkeeper Creature — Spirit Flying Departed Soulkeeper can block only creatures with flying. If Departed Soulkeeper would be put into a graveyard from anywhere, exile it instead. 3/1
Warrior Angel 4WWCreature — Angel Warrior Flying Whenever Warrior Angel deals damage, you gain that much life. 3/4
Talrand's Invocation 2UUSorcery Create two 2/2 blue Drake creature tokens with flying.
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