Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Frostwind Invoker

4U · Creature — Merfolk Wizard

Flying {8}: Creatures you control gain flying until end of turn. 3/3

Similar cards

Color identity:
NameManaTypeText
Wanderlight Spirit 2UCreature — Spirit Flying Wanderlight Spirit can block only creatures with flying. 2/3
Swarm Surge 2BSorcery Devoid (This card has no color.) Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn.
Inkrise Infiltrator 1BCreature — Human Ninja Flying {3}{B}: Inkrise Infiltrator gets +2/+2 until end of turn. 1/2
Scion of Oona 2UCreature — Faerie Soldier Flash Flying Other Faerie creatures you control get +1/+1. Other Faeries you control have shroud. (They can't be the targets of spells or abilities.) 1/1
Shalai, Voice of Plenty 3WLegendary Creature — Angel Flying You, planeswalkers you control, and other creatures you control have hexproof. {4}{G}{G}: Put a +1/+1 counter on each creature you control. 3/4
Guardian Archon 4WWCreature — Archon Flying As Guardian Archon enters the battlefield, secretly choose an opponent. Reveal the player you chose: You and target permanent you control each gain protection from the chosen player until end of turn. Activate only once. 5/5
Bruse Tarl, Boorish Herder 2RWLegendary Creature — Human Ally Whenever Bruse Tarl, Boorish Herder enters the battlefield or attacks, target creature you control gains double strike and lifelink until end of turn. Partner (You can have two commanders if both have partner.) 3/3
Bladebrand 1BInstant Target creature gains deathtouch until end of turn. Draw a card.
Lace with Moonglove 2GInstant Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.) Draw a card.
Poison the Blade 1GInstant Target creature gains deathtouch until end of turn. Draw a card.
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