Card Codex

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17 May 2024: Card library updated.

Fruit of the First Tree

3G · Enchantment — Aura

Enchant creature When enchanted creature dies, you gain X life and draw X cards, where X is its toughness.

Similar cards

Color identity:
NameManaTypeText
Dawnhart Geist 1WCreature — Spirit Warlock Whenever you cast an enchantment spell, you gain 2 life. 1/3
Urborg Syphon-Mage 2BCreature — Human Spellshaper {2}{B}, {T}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way. 2/2
Funeral March 1BBEnchantment — Aura Enchant creature When enchanted creature leaves the battlefield, its controller sacrifices a creature.
Terashi's Grasp 2WSorcery — Arcane Destroy target artifact or enchantment. You gain life equal to its mana value.
Mathas, Fiend Seeker RWBLegendary Creature — Vampire Menace At the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When this creature dies, each opponent draws a card and gains 2 life." 3/3
Mogis's Favor BEnchantment — Aura Enchant creature Enchanted creature gets +2/-1. Escape—{2}{B}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Slumbering Tora 3Artifact {2}, Discard a Spirit or Arcane card: Slumbering Tora becomes an X/X Cat artifact creature until end of turn, where X is the discarded card's mana value.
Kagemaro, First to Suffer 3BBLegendary Creature — Demon Spirit Kagemaro, First to Suffer's power and toughness are each equal to the number of cards in your hand. {B}, Sacrifice Kagemaro: All creatures get -X/-X until end of turn, where X is the number of cards in your hand. */*
Bladehold Cleaver 2RWArtifact — Equipment For Mirrodin! Equipped creature gets +2/+2. Whenever equipped creature dies, draft a card from Bladehold Cleaver's spellbook. Equip {3}
Green Scarab WEnchantment — Aura Enchant creature Enchanted creature can't be blocked by green creatures. Enchanted creature gets +2/+2 as long as an opponent controls a green permanent.
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