Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Fruit of the First Tree

3G · Enchantment — Aura

Enchant creature When enchanted creature dies, you gain X life and draw X cards, where X is its toughness.

Similar cards

Color identity:
NameManaTypeText
Vengeful Dreams WWInstant As an additional cost to cast this spell, discard X cards. Exile X target attacking creatures.
Martial Coup XWWSorcery Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.
Mask of the Schemer 2UArtifact — Equipment Whenever equipped creature deals combat damage to a player, it connives X, where X is the amount of damage it dealt to that player. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.) Equip {2}
Marshal's Anthem 2WWEnchantment Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.) Creatures you control get +1/+1. When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.
Nourishing Shoal XGGInstant — Arcane You may exile a green card with mana value X from your hand rather than pay this spell's mana cost. You gain X life.
By Force XRSorcery Destroy X target artifacts.
Feed the Pack 5GEnchantment At the beginning of your end step, you may sacrifice a nontoken creature. If you do, create X 2/2 green Wolf creature tokens, where X is the sacrificed creature's toughness.
Sandsteppe War Riders 3GCreature — Human Warrior Trample At the beginning of combat on your turn, bolster X, where X is the number of differently named artifact tokens you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.) 4/4
Entrapment Maneuver 3WInstant Target player sacrifices an attacking creature. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness.
Earth XRRSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Earth deals X damage to each creature without flying.
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