Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Fugitive Druid

3G · Creature — Human Druid

Whenever Fugitive Druid becomes the target of an Aura spell, you draw a card. 3/2

Similar cards

Color identity:
NameManaTypeText
Oread of Mountain's Blaze 1REnchantment Creature — Nymph {2}{R}, Discard a card: Draw a card. 1/3
Sindbad 1UCreature — Human {T}: Draw a card and reveal it. If it isn't a land card, discard it. 1/1
Gargos, Vicious Watcher 3GGGLegendary Creature — Hydra Vigilance Hydra spells you cast cost {4} less to cast. Whenever a creature you control becomes the target of a spell, Gargos, Vicious Watcher fights up to one target creature you don't control. 8/7
Faithless Salvaging 1RInstant Discard a card, then draw a card. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Wildfire Cerberus 4RCreature — Dog {5}{R}{R}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.) When Wildfire Cerberus becomes monstrous, it deals 2 damage to each opponent and each creature they control. 4/3
Moon-Circuit Hacker 1UEnchantment Creature — Human Ninja Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Moon-Circuit Hacker deals combat damage to a player, you may draw a card. If you do, discard a card unless Moon-Circuit Hacker entered the battlefield this turn. 2/1
Blade Juggler 4BCreature — Human Rogue Spectacle {2}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) When Blade Juggler enters the battlefield, it deals 1 damage to you and you draw a card. 3/2
Inaction Injunction 1USorcery Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) Draw a card.
Mental Discipline 1UUEnchantment {1}{U}, Discard a card: Draw a card.
Hissing Quagmire Land Hissing Quagmire enters the battlefield tapped. {T}: Add {B} or {G}. {1}{B}{G}: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.
Page 87