M:tG card similarity search
1B/RB/R · Creature — Elemental Shaman
Sacrifice Fulminator Mage: Destroy target nonbasic land. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Serendib Djinn | 2UU | Creature — Djinn | Flying At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, Serendib Djinn deals 3 damage to you. When you control no lands, sacrifice Serendib Djinn. 5/6 |
Territorial Dispute | 4RR | Enchantment | At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land. Players can't play lands. |
Scythe Tiger | G | Creature — Cat | Shroud (This creature can't be the target of spells or abilities.) When Scythe Tiger enters the battlefield, sacrifice it unless you sacrifice a land. 3/2 |
Northern Paladin | 2WW | Creature — Human Knight | {W}{W}, {T}: Destroy target black permanent. 3/3 |
Chime of Night | 1B | Enchantment — Aura | Enchant creature When Chime of Night is put into a graveyard from the battlefield, destroy target nonblack creature. |
Viridian Shaman | 2G | Creature — Elf Shaman | When Viridian Shaman enters the battlefield, destroy target artifact. 2/2 |
Fire of Orthanc | 3R | Sorcery | Destroy target artifact or land. Creatures without flying can't block this turn. |
Wispmare | 2W | Creature — Elemental | Flying When Wispmare enters the battlefield, destroy target enchantment. Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 1/3 |
Urn of Godfire | 1 | Artifact | {2}: Add one mana of any color. {6}, {T}, Sacrifice Urn of Godfire: Destroy target creature or enchantment. |
Back to Nature | 1G | Instant | Destroy all enchantments. |