Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Fumarole

3BR · Sorcery

As an additional cost to cast this spell, pay 3 life. Destroy target creature and target land.

Similar cards

Color identity:
NameManaTypeText
Scourge of the Skyclaves 1BCreature — Demon Kicker {4}{B} When you cast this spell, if it was kicked, each player loses half their life, rounded up. Scourge of the Skyclaves's power and toughness are each equal to 20 minus the highest life total among players. */*
Deathmark Prelate 3BCreature — Human Cleric {2}{B}, {T}, Sacrifice a Zombie: Destroy target non-Zombie creature. It can't be regenerated. Activate only as a sorcery. 2/3
Yavimaya Steelcrusher 1RCreature — Ape Warrior Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) {1}, Sacrifice Yavimaya Steelcrusher: Destroy target artifact. 2/2
Sunscape Familiar 1WCreature — Wall Defender (This creature can't attack.) Green spells and blue spells you cast cost {1} less to cast. 0/3
Healing Hands 2WSorcery Target player gains 4 life. Draw a card.
Ifnir Deadlands Land — Desert {T}: Add {C}. {T}, Pay 1 life: Add {B}. {2}{B}{B}, {T}, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate only as a sorcery.
Savage Stomp 2GSorcery This spell costs {2} less to cast if it targets a Dinosaur you control. Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
Graveyard Dig 1B/GSorcery Return up to two target [black or green] creature cards from your graveyard to your hand. You may cast this spell for {2}{B/G}{B/G}. If you do, ignore the bracketed text.
Harmonic Sliver 1GWCreature — Sliver All Slivers have "When this permanent enters the battlefield, destroy target artifact or enchantment." 1/1
Beluna Grandsquall GURLegendary Creature — Giant Noble Trample Permanent spells you cast that have an Adventure cost {1} less to cast. 4/4
Page 211