M:tG card similarity search
3WW · Sorcery
Destroy all creatures. You gain 1 life for each creature destroyed this way.
Name | Mana | Type | Text |
---|---|---|---|
Monk Realist | 1W | Creature — Human Monk Cleric | When Monk Realist enters the battlefield, destroy target enchantment. 1/1 |
Ajani's Mantra | 1W | Enchantment | At the beginning of your upkeep, you may gain 1 life. |
Pulse of the Fields | 1WW | Instant | You gain 4 life. Then if an opponent has more life than you, return Pulse of the Fields to its owner's hand. |
The Slayer | Hero | You start the game with an additional 7 life. | |
Silent Assassin | BB | Creature — Human Mercenary Assassin | {3}{B}: Destroy target blocking creature at end of combat. 2/1 |
Oust | W | Sorcery | Put target creature into its owner's library second from the top. Its controller gains 3 life. |
Eye to Eye | 2B | Instant | You and target creature's controller have a staring contest. If you win, destroy that creature. |
Absolver Thrull | 3W | Creature — Thrull Cleric | Haunt (When this creature dies, exile it haunting target creature.) When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment. 2/3 |
Vein Ripper | 3BBB | Creature — Vampire Assassin | Flying Ward—Sacrifice a creature. Whenever a creature dies, target opponent loses 2 life and you gain 2 life. 6/5 |
Kwain, Itinerant Meddler | WU | Legendary Creature — Rabbit Wizard | {T}: Each player may draw a card, then each player who drew a card this way gains 1 life. 1/3 |