M:tG card similarity search
B · Instant
Choose one — • Target player discards a card. • Target creature gets +2/-1 until end of turn. • Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
Name | Mana | Type | Text |
---|---|---|---|
Cait, Cage Brawler | RG | Legendary Creature — Human Warrior | As long as it's your turn, Cait, Cage Brawler has indestructible. Whenever Cait attacks, you and defending player each draw a card, then discard a card. Put two +1/+1 counters on Cait if you discarded the card with the highest mana value among those cards or tied for highest. 1/1 |
Guardian of Solitude | 1U | Creature — Spirit | Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn. 1/2 |
Ready | 1GW | Instant | Creatures you control gain indestructible until end of turn. Untap each creature you control. Fuse (You may cast one or both halves of this card from your hand.) |
Dread Shade | BBB | Creature — Shade | {B}: Dread Shade gets +1/+1 until end of turn. 3/3 |
Frozen Shade | 2B | Creature — Shade | {B}: Frozen Shade gets +1/+1 until end of turn. 0/1 |
Hoar Shade | 3B | Creature — Shade | {B}: Hoar Shade gets +1/+1 until end of turn. 1/2 |
Looming Shade | 2B | Creature — Shade | {B}: Looming Shade gets +1/+1 until end of turn. 1/1 |
Veiled Shade | 2B | Creature — Shade | {1}{B}: Veiled Shade gets +1/+1 until end of turn. 2/2 |
Zof Shade | 3B | Creature — Shade | {2}{B}: Zof Shade gets +2/+2 until end of turn. 2/2 |
Evernight Shade | 3B | Creature — Shade | {B}: Evernight Shade gets +1/+1 until end of turn. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 1/1 |