Card Codex

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17 May 2024: Card library updated.

Funeral Longboat

2 · Artifact — Vehicle

Vigilance Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 3/3

Similar cards

Color identity:
NameManaTypeText
Invading Manticore 5RCreature — Zombie Manticore When Invading Manticore enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) 4/5
Birth of the Imperium 2WUBEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 2/2 white Astartes Warrior creature token with vigilance for each opponent you have. II — Each opponent sacrifices a creature. III — Draw two cards for each opponent who controls fewer creatures than you.
Skysovereign, Consul Flagship 5Legendary Artifact — Vehicle Flying Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 6/5
Nightveil Sprite 1UCreature — Faerie Rogue Flying Whenever Nightveil Sprite attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) 1/2
Orcish Medicine 1BInstant Target creature gains your choice of lifelink or indestructible until end of turn. Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Metropolis Reformer 2WCreature — Angel Cleric Flying, vigilance You have hexproof. Whenever Metropolis Reformer is dealt damage, you gain that much life. 2/3
Emmara, Soul of the Accord GWLegendary Creature — Elf Cleric Whenever Emmara, Soul of the Accord becomes tapped, create a 1/1 white Soldier creature token with lifelink. 2/2
Loran's Escape WInstant Target artifact or creature gains hexproof and indestructible until end of turn. Scry 1.
Staunch Throneguard 5Artifact Creature — Construct Vigilance When Staunch Throneguard enters the battlefield, you become the monarch. 2/5
Manticore Eternal 3RRCreature — Zombie Manticore Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) Manticore Eternal attacks each combat if able. 5/4
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