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17 May 2024: Card library updated.

Funeral March

1BB · Enchantment — Aura

Enchant creature When enchanted creature leaves the battlefield, its controller sacrifices a creature.

Similar cards

Color identity:
NameManaTypeText
Mire in Misery 1BSorcery Each opponent sacrifices a creature or enchantment.
Stamina 2GEnchantment — Aura Enchant creature Enchanted creature has vigilance. Sacrifice Stamina: Regenerate enchanted creature.
Reality Acid 2UEnchantment — Aura Enchant permanent Vanishing 3 (This Aura enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it.
Regeneration 1GEnchantment — Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Curse of the Fire Penguin 4RREnchantment — Aura Enchant creature Curse of the Fire Penguin consumes and confuses enchanted creature.
Illusory Gains 3UUEnchantment — Aura Enchant creature You control enchanted creature. Whenever a creature enters the battlefield under an opponent's control, attach Illusory Gains to that creature.
Coils of the Medusa 1BEnchantment — Aura Enchant creature Enchanted creature gets +1/-1. Sacrifice Coils of the Medusa: Destroy all non-Wall creatures blocking enchanted creature.
Vanishing UEnchantment — Aura Enchant creature {U}{U}: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Steal Enchantment UUEnchantment — Aura Enchant enchantment You control enchanted enchantment.
Simplify GSorcery Each player sacrifices an enchantment.
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