Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Funeral Pyre

W · Instant

Exile target card from a graveyard. Its owner creates a 1/1 white Spirit creature token with flying.

Similar cards

Color identity:
NameManaTypeText
Godhead of Awe W/UW/UW/UW/UW/UCreature — Spirit Avatar Flying Other creatures have base power and toughness 1/1. 4/4
Cryptbreaker BCreature — Zombie {1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token. Tap three untapped Zombies you control: You draw a card and you lose 1 life. 1/1
Voice of Law 3WCreature — Angel Flying, protection from red 2/2
Mardu Charm RWBInstant Choose one — • Mardu Charm deals 4 damage to target creature. • Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn. • Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Empty the Catacombs 3BSorcery Each player returns all creature cards from their graveyard to their hand.
Replenish 3WSorcery Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)
Gothmog, Morgul Lieutenant 3BLegendary Creature — Human Soldier When Gothmog, Morgul Lieutenant enters the battlefield, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) Creature tokens you control have deathtouch. 3/3
Rampaging Baloths 4GGCreature — Beast Trample Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token. 6/6
Raised by Wolves 3GGEnchantment — Aura Enchant creature When Raised by Wolves enters the battlefield, create two 2/2 green Wolf creature tokens. Enchanted creature gets +1/+1 for each Wolf you control.
Draugr's Helm 1BArtifact — Equipment When Draugr's Helm enters the battlefield, you may pay {2}{B}. If you do, create a 2/2 black Zombie Berserker creature token, then attach Draugr's Helm to it. Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) Equip {4}
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