M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Blitzwing, Cruel Tormentor | 5B | Legendary Artifact Creature — Robot | More Than Meets the Eye {3}{B} (You may cast this card converted for {3}{B}.) At the beginning of your end step, target opponent loses life equal to the life that player lost this turn. If no life is lost this way, convert Blitzwing. 6/5 |
Rakish Crew | 2B | Enchantment | When Rakish Crew enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever an outlaw you control dies, each opponent loses 1 life and you gain 1 life. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) |
Cruel Reality | 5BB | Enchantment — Aura Curse | Enchant player At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker. If the player can't, they lose 5 life. |
Soul Spike | 5BB | Instant | You may exile two black cards from your hand rather than pay this spell's mana cost. Soul Spike deals 4 damage to any target and you gain 4 life. |
Sun's Bounty | 1W | Instant | You gain 4 life. Recover {1}{W} (When a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
Weather the Storm | 1G | Instant | You gain 3 life. Storm (When you cast this spell, copy it for each spell cast before it this turn.) |
Expensive Taste | 2B | Instant — Adventure | Exile the top two cards of target opponent's library face down. You may look at and play those cards for as long as they remain exiled. |
Hag Hedge-Mage | 2B/G | Creature — Hag Shaman | When Hag Hedge-Mage enters the battlefield, if you control two or more Swamps, you may have target player discard a card. When Hag Hedge-Mage enters the battlefield, if you control two or more Forests, you may put target card from your graveyard on top of your library. 2/2 |
Tower Geist | 3U | Creature — Spirit | Flying When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. 2/2 |
Moldervine Reclamation | 3BG | Enchantment | Whenever a creature you control dies, you gain 1 life and draw a card. |