M:tG card similarity search
3G · Creature — Fungus Elemental
{G}, Sacrifice a Forest: Put a +2/+2 counter on Fungus Elemental. Activate only if Fungus Elemental entered the battlefield this turn. 3/3
Name | Mana | Type | Text |
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Turntimber Ranger | 3GG | Creature — Elf Scout Ranger Ally | Whenever Turntimber Ranger or another Ally enters the battlefield under your control, you may create a 2/2 green Wolf creature token. If you do, put a +1/+1 counter on Turntimber Ranger. 2/2 |
Ochre Jelly | XG | Creature — Ooze | Trample Ochre Jelly enters the battlefield with X +1/+1 counters on it. Split — When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down. 0/0 |
Queen's Agent | 5B | Creature — Vampire Scout | Lifelink When Queen's Agent enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 3/3 |
Primordial Ooze | R | Creature — Ooze | Primordial Ooze attacks each combat if able. At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. Then you may pay {X}, where X is the number of +1/+1 counters on it. If you don't, tap Primordial Ooze and it deals X damage to you. 1/1 |
Professor of Symbology | 1W | Creature — Kor Cleric | When Professor of Symbology enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) 2/1 |
Sharp-Eyed Rookie | 1G | Creature — Human Detective | Vigilance Whenever a creature enters the battlefield under your control, if its power is greater than Sharp-Eyed Rookie's power or its toughness is greater than Sharp-Eyed Rookie's toughness, put a +1/+1 counter on Sharp-Eyed Rookie and investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 2/2 |
Amok | 1R | Enchantment | {1}, Discard a card at random: Put a +1/+1 counter on target creature. |
Out of Time | 1WW | Enchantment | When Out of Time enters the battlefield, untap all creatures, then those creatures phase out until Out of Time leaves the battlefield. Put a time counter on Out of Time for each creature that phased out this way. Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.) |
Scavenged Brawler | 6 | Artifact Creature — Construct | Flying, vigilance, trample, lifelink {5}, Exile Scavenged Brawler from your graveyard: Choose target creature. Put four +1/+1 counters, a flying counter, a vigilance counter, a trample counter, and a lifelink counter on that creature. Activate only as a sorcery. 4/4 |
Celestial Ancient | 3WW | Creature — Elemental | Flying Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control. 3/3 |